Step 1 — White Center
Build the white 4x4 center grid by making four 1x4 bars.
- Build 1x4 Bars
- Hold Bars Vertical
- Assemble the Center
Create white 1x4 bars one by one on your starting face. Find two pieces, join them together, and add the remaining two white pieces until you have a straight 4-piece bar.
Once a bar is made, hold it vertically on the white face so moving new layers around won't accidentally break it.
Build four 1x4 bars in total and line them up side-by-side to complete the 4x4 white center block.
Step 2 — Yellow Center
Flip the cube so White is on the bottom.
- Build Yellow Bars
- Insert and Restore
- Final Bars
Create a 1x4 yellow bar on an unsolved face.
move it to the top face while preserving the white center using: Rw U2 Rw'
When inserting the last yellow bars, line up the incoming yellow bar in the exact same column as a yellow bar already on top. Pushing it up, turning U2, and bringing it back down will swap them and leave all yellow bars on top while keeping white intact.
Step 3 — Side Centers
With White on the left and Yellow on the right, solve the 4 middle centers around the sides.
Color Scheme Order (BOGR):
Hold the white center on the left. Going clockwise around the sides, the colors must follow:
Blue → Orange → Green → Red.
- First 2 Centers
- Last 2 centers
Solve the first two centers using the Rw U2 Rw' bar-insertion logic.
If you get stuck with 1 or 2 isolated center pieces, use a simple commutator:
Put the target unsolved spot and the source piece in the same relative position (e.g., bottom-left).
Push the piece in → move to a new layer → push second layer down → move back to old layer → bring first layer back up → move back to new layer → bring second layer back up.
Step 4 — Edge Pairing
- Free Pairing (First 8-9 Edges)
- Last 3-4 Edges
Find two matching edge pieces and place them on the front-left and front-right edges.
Flip if needed: Use the edge flipping algorithm (R U R' F R' F' R) on the right edge so the pieces are positioned diagonally from each other:
Slice the inner layers horizontally to pair the matching edge pieces together.
Move the newly completed edge up into the top layer (U), swap it with an unsolved edge, and bring it back down (U').
Slice the inner layers back to restore all 6 center grids.
When no unsolved top/bottom edges remain, place matching pieces on the same horizontal row and use slicing and flipping turns to join them directly without breaking centers.
Step 5 — Fix The Parity (If Needed)
There's a 50% chance one single edge piece remains flipped or mismatched.
Rw U2 x Rw U2 Rw U2 Rw' U2 Lw U2 4Rw' U2 Rw U2 Rw' U2 Rw'
Step 6 — Solve Like a 3x3
Turn only the outer layers (R, L, U, D, F, B) and solve the rest of the cube like a standard 3x3!
Step 7 — Fix 6x6 Parities (If Needed)
3Rw U2 x 3Rw U2 3Rw U2 3Rw' U2 3Lw U2 3Rw' U2 3Rw U2 3Rw' U2 3Rw'
3Rw2 F2 U2 3Rw2 R2 U2 F2 3Rw2
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