Step 1White Center Step 2Yellow Center Step 2Partial White Cross Step 3Side Centers Step 4Edge Pairing Step 5Solve Like a 3x3 Step 5Parities

4x4 (Rubik's Revenge)

The smallest "even" layered cube. Because it lacks fixed center pieces, it introduces parity errors requiring specific algorithms to fix.

Before starting, get familiar with 4x4 wide move notation:

Step 1 — White Center

Pair up two white center pieces to form a 1x2 bar.

Make another white bar somewhere else, then join the two bars together to form the 2x2 white center.

Step 2 — Yellow Center

Hold white on the bottom. Build a yellow center bar, then send it up using: Rw U2 Rw'

Make the second yellow bar and align it under the first to finish the 2x2 yellow center by also using: Rw U2 Rw'

Step 3 — Partial White Cross

Build 3 out of the 4 white cross pieces in their correct relative positions.

Color Scheme Order (BOGR):
Hold the white center on the left. Going clockwise around the sides, the colors must follow:
Blue → Orange → Green → Red.

Step 4 — Side Centers

With White on the left and Yellow on the right, solve the 4 middle centers around the sides.

Step 5 — Edge Pairing

Hold your partial white cross on the bottom with the unsolved slot facing front, locate the final edge pieces, and place them in the front-left and front-right slots, then execute Pairing Case.

Step 6 — Solve Like a 3x3

Turn only the outer layers (R, L, U, D, F, B) and solve the rest of the cube like a standard 3x3!

Step 7 — Fix 4x4 Parities (If Needed)